Subscribe:

Ads 468x60px

Labels

Eternal Fate now available in its full MMORPG glory for Android devices

If you're a huge fan of MMROPG (massive multiplayer online role-playing game for the uninitiated) but you're kind of sick and tired of Clash of Clans or any game that has the word clash or clans in it, you might want to try out a new game. Eternal Fate has been around for some time now but on beta mode. This time, you can experience the full version as it's now available for real, for Android smartphones and tablets.



Just like other MMROPGs, in this game you'll be able to join guilds, collect, train and eventually evolve characters and you know, do the usual saving of the world thing that is prevalent in games like this. You have hundreds of heroes available, and you'll be able to evolve them, not just as Rare and Super Rares, but if you combine these two, you'll be able to get the Rare+ and Super Rare+ heroes.


The 3D graphics aren't cheaply made, and in fact, enhances the game even more. You can explore hundreds of dungeons, and they add even more new places as the game continues to evolve. And of course, one of the best things about MMORPGs is that you get to play not just with your friends but with strangers as well. You can join an already existing guild, or you can even start your own. You can chat with your members to plan your strategy (or even to get a date, if that's your thing).


You can download Eternal Fate for free from the Google Play Store. There are in-app purchases available but you don't really need them to play the game at its basest.




VIA: Droid Gamers


fate1 fate2 fate3 fate4 fate5


Mailbox for Android receives Material Design update

Long before there was Inbox by Gmail, the whole app that started us going for a zero inbox as one of our digital goals was Dropbox' own Mailbox. When it finally arrived on Android devices, we were quite pleased that getting rid of those 2,000+ emails was going to be easier now while using our mobile gadgets. The latest update to the app now makes it look like a true-blue Google app, at least in certain aspects.



The biggest change for Mailbox is the fact that, like many Android apps for the past year, it has received a Material Design update. So everything looks cleaner, lighter, even whiter (although white is the main color of the app from the very start). The user interface has slightly changed, with the most obvious one being it now has a floating button that will make it easier for you to compose a new email. It also now makes your slide out navigation drawer reach the top screen, which makes it look more like a floating layer.


mailbox


It is also now easier to search through your email as the search button is on the top right corner, unlike before when it was still somewhere in the navigation drawer. They have also removed the Snoozed/Inbox/Archived button tabs to make it look cleaner. When you type your email, you can now display your email signature as well.


If you haven't tried Mailbox yet, you should check it out to see if you can swipe your way to a zero inbox, without needing to go to your desktop and choosing the mark all as read button blindly. You can download it for free from the Google Play Store.


VIA: Android Authority



Orgzly note-taking app allows multiple notebooks, Dropbox sync

Orgzly is yet another app for your tasks, notes, and to-do lists but it's more than just that. It's an outliner that helps you do a number of things in the most convenient way. You can use multiple digital notebooks and access them on Orgzly. Feel free to make new notes and add tasks, schedule tasks, set deadlines, and set priorities and tags. Once you're done writing down on your notebooks, you can can synchronize them with your Dropbox account.



This Orgzly app allows search by various properties. It uses Org mode as file format so you can plan projects, author documents, maintain TO DO lists, and keep notes within a plain-text system that is fast and effective. This also means you can generate your old Org files but the preview generated by the app might look different.


This app is new but it certainly has potential to be widely used because of the ease one can experience with it. It is currently in Beta but the developer is working hard to allow automatic synchronizing as it is currently manual.


The Orgzly team has written a comprehensive help manual on their website for any other issues and bugs that may be encountered with the new app.


Orgzly- Notes & To-Do Lists Android app 1 Orgzly- Notes & To-Do Lists Android app 2 Orgzly- Notes & To-Do Lists Android app 3 Orgzly- Notes & To-Do Lists Android app 4 Orgzly- Notes & To-Do Lists Android app 5 Orgzly- Notes & To-Do Lists Android app 6 Orgzly- Notes & To-Do Lists Android app 7 Orgzly- Notes & To-Do Lists Android app 8 Orgzly- Notes & To-Do Lists Android app 9


Download Orgzly: Notes & To-Do Lists from the Google Play Store



Enable your messaging app for Android Auto

Posted by Joshua Gordon, Developer Advocate


What if there was a way for drivers to stay connected using your messaging app, while keeping their hands on the wheel and eyes on the road?


Android Auto helps drivers stay connected, but in a more convenient way that's integrated with the car. It eliminates the need to type and read messages by replacing these activities with a voice controlled interface.


Enabling your messaging app to work with Android Auto is easy. Developers like Skype and textPlus have already done so. Check out this DevByte for an overview of the messaging APIs, and see the developer training guide for a deep dive. Read on for a look at the key steps involved.




Message notifications on the car’s display


When an Android 5.0+ phone is connected to a compatible car, users receive incoming message notifications from Auto-enabled apps on the car’s head unit display. Your app runs on the phone, but is controlled by the car. To learn more about how this works, watch the Introduction to Android Auto DevByte.



A new message notification from Skype


If your app already uses notifications to alert the user to incoming messages, it’ll be easy to extend these for Auto. It takes just a few lines of code, and you won’t have to change how your app works on the phone.


There are a couple small differences between message notifications on Auto vs. a phone. On Auto, a preview of the message content isn’t shown, because messaging is driven entirely by voice. Second, message notifications are backed by a conversation object. This is simply a collection of unread messages from a particular sender.


Decorate your notification with the CarExtender to add support for the car. Next, use the UnreadConversation.Builder to create a conversation, and populate it by iterating over your app's unread messages (from a certain sender) and adding them to the conversation. Pass your conversation object to the CarExtender, and you’re done!


Tap to hear messages


Tapping on a message notification plays it back on the car's sound system, via text to speech. This is handled automatically by the framework; no additional code is required. Pretty cool, right?


In order to know when the user hears a message, you provide a PendingIntent that’s triggered by the system. That’s one of just two intents you’ll need to handle to enable your app for Auto.


Reply by voice


Voice control is the real magic of Android Auto. Users reply to messages by speaking, via voice recognition. This is far faster and more natural than typing.


Enabling this functionality is as simple as adding a RemoteInput instance to your conversation objects, before you issue the notification. Speech recognition is handled entirely by the framework. The recognition result is delivered to your app as a plain text string via a second PendingIntent.



Replying to a message from textPlus by voice.


Next Steps


Make your messaging app more natural to use in the car by enabling it for Android Auto. Now drivers can stay connected, without typing or reading messages. It just takes a few lines of code. To learn more visit http://ift.tt/1l0sim4


Power Great Gaming with New Analytics from Play Games

By Ben Frenkel, Google Play Games team


A few weeks ago at the Game Developers Conference (GDC), we announced Play Games Player Analytics, a new set of free reports to help you manage your games business and understand in-game player behavior. Today, we’re excited to make these new tools available to you in the Google Play Developer Console.


Analytics is a key component of running a game as a service, which is increasingly becoming a necessity for running a successful mobile gaming business. When you take a closer look at large developers that do this successfully, you find that they do three things really well:



  • Manage their business to revenue targets

  • Identify hot spots in their business metrics so they can continuously focus on the game updates that will drive the most impact

  • Use analytics to understand how players are progressing, spending, and churning



“With player engagement and revenue data living under one roof, developers get a level of data quality that is simply not available to smaller teams without dedicated staff. As the tools evolve, I think Google Play Games Player Analytics will finally allow indie devs to confidently make data-driven changes that actually improve revenue.”


Kevin Pazirandeh

Developer of Zombie Highway 2



With Player Analytics, we wanted to make these capabilities available to the entire developer ecosystem on Google Play in a frictionless, easy-to-use way, freeing up your precious time to create great gaming experiences. Small studios, including the makers of Zombie Highway 2 and Bombsquad, have already started to see the benefits and impact of Player Analytics on their business.


Further, if you integrate with Google Play game services, you get this set of analytics with no incremental effort. But, for a little extra work, you can also unlock another set of high impact reports by integrating Google Play game services Events, starting with the Sources and Sinks report, a report to help you balance your in-game economy.


If you already have a game integrated with Google Play game services, go check out the new reports in the Google Play Developer Console today. For everyone else, enabling Player Analytics is as simple as adding a handful of lines of code to your game to integrate Google Play game services.


Manage your business to revenue targets


Set your spend target in Player Analytics by choosing a daily goal


To help assess the health of your games business, Player Analytics enables you to select a daily in-app purchase revenue target and then assess how you're doing against that goal through the Target vs Actual report depicted below. Learn more.



Identify hot spots using benchmarks with the Business Drivers report


Ever wonder how your game’s performance stacks up against other games? Player Analytics tells you exactly how well you are doing compared to similar games in your category.


Metrics highlighted in red are below the benchmark. Arrows indicate whether a metric is trending up or down, and any cell with the icon can be clicked to see more details about the underlying drivers of the change. Learn more.



Track player retention by new user cohort


In the Retention report, you can see the percentage of players that continued to play your game on the following seven days after installing your game.


Learn more.



See where players are spending their time, struggling, and churning with the Player Progression report


Measured by the number of achievements players have earned, the Player Progression funnel helps you identify where your players are struggling and churning to help you refine your game and, ultimately, improve retention. Add more achievements to make progression tracking more precise.


Learn more.



Manage your in-game economy with the Sources and Sinks report


The Sources and Sinks report helps you balance your in-game economy by showing the relationship between how quickly players are earning or buying and using resources.


For example, Eric Froemling, one man developer of BombSquad, used the Sources & Sinks report to help balance the rate at which players earned and spent tickets.


Read more about Eric’s experience with Player Analytics in his recent blog post.


To enable the Sources and Sinks report you will need to create and integrate Play game services Events that track sources of premium currency (e.g., gold coins earned), and sinks of premium currency (e.g., gold coins spent to buy in-app items).




You can now send photos through BitTorrent’s Bleep messaging app

A few months after BitTorrent launched the Alpha version of their messaging app Bleep, we're finally getting an update. If before you can only send messages and make voice calls to the app, now as promised, you can add exchanging pictures into the equation. There are also a few minor tweaks added, but the app is still in the Alpha mode, although they are already laying the groundwork for the beta version soon.



There are a ton of messaging apps out there, but Bleep differentiates itself by claiming that they use a highly secure technology, unlike those apps (cough, Snapchat) that say your messages are secure and private, but they're really not. Now, if you want to exchange pictures that you wouldn't like anyone other than the recipient to ever see (let's not talk about what kind of pictures they are), then you can send it through Bleep. The data will not pass through a server, but through and encrypted decentralized communication line. Sounds like it's from an espionage thriller, but BitTorrent claims it's true.


The update lets you send and receive a single photo or even a collection of photos, but only the Android platform has that capability. Windows and Mac are still on receive-only mode, but eventually that will change of course. Other minor tweaks include improvements on both data and battery usage, a better onboarding process for new users, and the usual bug fixes.


If you haven't entered the world of Bleep yet, you can download it for free from the Google Play Store. Just remember that it is still on beta mode so it might still not work as perfectly as you'd want, so better give them feedback as well.


SOURCE: BitTorrent



SNK Playmore brings Fatal Fury Special to Android

SNK brings another one of its classic franchises into Android by porting Fatal Fury Special into an app via the Google Play Store. Most of SNK Playmore’s games – if you check their app line-up – will either be related to the King of Fighters or Metal Slug line of games. But at least we’re getting one not just for variation’s sake, but a total classic of a fighting game as well.



If you’ve played Fatal Fury Special before, then this will be a nostalgic ride for you. Fatal Fury Special is the improved version of Fatal Fury 2, and it has been around since 1993. This will be its 25th year in existence, so what better way to celebrate a classic, eh? The improvements in the game included better game mechanics, the addition of a new combo system, and tweaking the game speed to make it just a tad bit faster.


fatal_fury_2


There are a total of sixteen characters to choose from the classic game, and since this is a direct port, you get all of that in the game. Users can also fight 2-player versus battles over a Bluetooth connection – pretty cool feature right there.




If you’re interested, the game can be picked up via the Google Play Store (check the source link below) for USD$3.99. Try it out and give yourself a nostalgia rush, then tell us all about it.


DOWNLOAD: Google Play Store